UFC 2009 Undisputed

UFC 2009 Undisputed

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From: THQ
Category: Video Games

List Price: $29.99
Buy Used: $7.90
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Seller: mistermoney-hq
Rating: 4.0 out of 5 stars reviews
Sales Rank: 1,239

Platform: Xbox 360
Genre: wrestling_games
ESRB: Teen
Media: Video Game
Autographed: No
Memorabilia: No
Number Of Items: 1
Batteries Included: No
Age: 12 - 20 years
Operating System: Xbox 360
Shipping Weight (lbs): 0.3
Dimensions (in): 7.5 x 5.4 x 0.6

MPN: 55048
Model: 55048
UPC: 752919550489
EAN: 0492072203371
ASIN: B001D7T2XA

Publication Date: May 2009
Availability: Usually ships in 1-2 business days

Features:
  ○ Influence fighter's careers by customizing physical appearance and attributes, learning new fighting techniques and managing his training process through attributes such as strength and cardiovascular health.
  ○ A fighter roster of more than 80 top names from all weight divisions, as well as popular commentators, announcers, referees, trainers, Octagon girls and more from the world of Ultimate Fighting.
  ○ Photorealistic fighters who breathe, sweat and move like their real-life counterparts. Players also experience ripple effects across fighters faces and bodies from the impact of punches and kicks.
  ○ A brand new fighting game engine that emphasizes innovative, responsive and easy-to-play controls will give players unparalleled command of their fighters in the Octagon.
  ○ Take down opponents and get the submission with a variety of mixed martial arts disciplines, including Judo, Muay Thai, Wrestling, Kickboxing, Boxing and Brazilian Jiu-Jitsu.

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Product Description
UFC: Undisputed X360

Amazon.com Product Description
UFC 2009 Undisputed is an explosive fighting game detailing the action, intensity and attitude of the Ultimate Fighting Championship (UFC). Featuring an authentic and comprehensive UFC atmosphere, including an extensive roster of the best mixed martial arts fighters in the world, players will push the envelope with a powerful new game engine and put their best fighting disciplines to the test in the world famous Octagon. Take your best shot - UFC 2009 Undisputed is as real as it gets. Develop attributes, perfect moves and fights for entry into the UFC Hall of Fame through a series of dynamic storylines that build friendships and instigate intense rivalries.

'UFC 2009 Undisputed' game logo
A punch oriented standing game in 'UFC 2009 Undisputed'
Develop a fist punching standing game.
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A kick oriented standing game in 'UFC 2009 Undisputed'
Or one based on kicks.
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Offense and defense on the ground in 'UFC 2009 Undisputed'
Play offense and defense on the ground.
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Grabbing glory in front of the cameras in 'UFC 2009 Undisputed'
Grab glory in the Octagon.
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Trainers in your corner between rounds in 'UFC 2009 Undisputed'
Utilize extensive non-fighting characters.
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Fighting Styles
Success in mixed martial arts in real-life is all about a fighter's ability to combine different aspects of various fighting disciplines to his advantage when inside the octagon and that is exactly what players will need to do in UFC 2009 Undisputed. Ideally these combination of disciplines are used to devastate an opponent, but if used wisely they can also be used to frustrate and neutralize the power and tactics of a stronger fighter who can't be knocked out. UFC 2009 Undisputed features the six international fighting disciplines that are used in the UFC. These six fall into two categories, striking disciplines and grappling disciplines, and include:

Striking disciplines:
    Western Boxing (Boxing) - Boxing relies on complex foot maneuvers and quick jabs to mount a powerful offense.
    Kick Boxing - Kick Boxing is a fighting style that integrates boxing punches with a variety of martial art kicks.
    Muay Thai - Also known as 'Thai Boxing,' Muay Thai utilizes elbows, knees and low kicks often from the clinch position.
Grappling disciplines:
    Wrestling - The oldest sport known to man, Wrestling consists of taking down your opponent using hand-to-hand maneuvers.
    Judo - Judo is a Japanese martial art that emphasizes on throwing your opponent and immobilizing him with grappling moves.
    Brazilian Jiu-Jitsu - Derived from Kodokan Judo, BJJ utilizes joint locks and choke holds to allow smaller/weaker combatants to defeat bigger, stronger opponents.

Gameplay
Gameplay in UFC 2009 Undisputed is designed to be the most authentic representation of mixed martial arts in a video game to date. To do this the game utilizes the six fighting disciplines to help the player develop actual strategies used by UFC fighters. Each playable fighter is initially assigned one striking and one grapple martial discipline. The fighting strategies that come out of these make up a player's 'standing game' and 'ground game,' with the standing game reflecting your striking discipline and ground game your grapple.

The standing game consists of utilizing the precision of your striking style to breakdown your opponent with quick combos, kicks from the perimeter or knees and elbows in the clinch. After these have done their work you unleash your power and go for the knockout. The ground game on the other hand consists of knocking your opponent off balance, taking him down to the canvas and there going for a tap out via submission hold or securing dominant position and pounding away until it is over. In developing a ground game players will learn to use UFC 2009 Undisputed's 'ultimate fighting control' game mechanic. This innovative control system initiated through the right stick, allows players to transition their fighter while on the ground from one advantageous physical position to the next. This control is available to both combatants while on the ground, so as players seek for optimal positioning they must also beware of counter moves. Regardless which strategy is preferred, players must acknowledge both. Although players may feasibly survive and even progress for a while using just the standing or ground game, sooner or later the in-game competition will demand the development of both.

Roster of Fighters
A big part of UFC 2009 Undisputed's dedication to realism is its extensive list of playable UFC fighters and other in-game characters familiar from the real-life world of Ultimate Fighting. The game features 80 headline fighters, 16 from each of the UFC's five weight divisions. Fighters available include such notables as Brock Lesnar, Chuck Liddell, Anderson Silva, George St. Pierre, BJ Penn and many many more. Click here to see an example of fighter bios. In addition to the fighters, Undisputed also features realistic representation of in-game trainers, commentators, ring announcers, card girls and more that UFC fans will instantly recognize.

Key Features

  • Authentic UFC Personalities - Explore a deep roster of more than 80 top names in UFC competition across five weight classes and enter the Octagon surrounded by the sport's popular commentators, announcers, referees, trainers, Octagon girls and more.
  • Photorealistic Models and Effects - Experience the world of UFC as it appears on television with photorealistic fighters who breathe, sweat and move like their real-life counterparts. Players will also view amazing ripple effects across the faces and bodies of their fighters from the impact of devastating punches and kicks.
  • Constant Control - Gain the upper hand in matchups with a brand new fighting game engine designed specifically for next generation systems. Emphasis on innovative, responsive and easy-to-play controls will give players unparalleled command of their fighters in the Octagon.
  • Fighting Disciplines - Take down opponents and get the submission with a variety of mixed martial arts disciplines, including Judo, Muay Thai, Wrestling, Kickboxing, Boxing and Brazilian Jiu-Jitsu.
  • Create-a-Fighter - Jump-start the career of a future champion by customizing your fighter's physical appearance, learning new fighting techniques to use in the Octagon and managing the training process through attributes such as strength and cardiovascular health.
  • Career Mode - Develop attributes, perfect moves and fight for entry into the UFC Hall of Fame.
  • Multiplayer Support - Enjoy both local and online multiplayer support via Xbox LIVE.



Customer Reviews:
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4 out of 5 stars The Most Realistic Fighting Game, Ever.   May 19, 2009
P. G. Keller
28 out of 32 found this review helpful

Keeping in context that this is THQ's first attempt to make a UFC game and you have to admit they did an amazing job.

This was obviously a very hard game to make because it's based on real fighting technique's and has to be grounded in reality. They didn't have the liberties to do impossible moves with super hero like abilities to dish out and withstand punishment like in other games. It had to be as real as possible and that alone must have made for a challenge. Why it's so much more challenging than a wrestling or fighting game is also for the fact that you have to be able to have as much ability to attack and defend from the ground as you do on your feet. A handful of moves won't do it either as it'll get old and stale real fast. Considering they had no existing engine to work with like they're WWE games and had to build a new one from the ground up, it's all the more impressive.

I've been playing it all morning and so far I have to say it's alot of fun. The controls are good although they take a little getting used to but it won't be long before your dishing it out like a pro. The fighters all have their own unique move sets so they're not just different looking, they actually play different from one another. I love the variety of ko's and submissions and I went alot of matches before I saw any of the same finishes twice. I started by jumping right in to exhibition mode to just go at it and get a feel of it. Then I went to tutorial mode to learn the various technique's to play the game how it was meant because I could only go so far on my own. The games excitement ramped up alot after that as I found myself eager to apply the new strikes, takedowns and submissions I had just learned. It really started to look and feel alot more real when thinking and strategizing during matches. Other than those, there's a deep career mode where you get to build your own fighter from scratch, train him, and fight up through the ranks to become one of the elite. Also included is an online mode and classic fights mode where you get to recreate some of the best fights in recent UFC history where your rewarded with unlockable video montages of those fights. I thought the original pre-fight interviews they show you before the fights were a nice touch. I'm also very impressed with the 80+ roster of fighters from all 5 weight classes.

Graphically, it looks great. Most all the fighters look very close to the real ones and some are almost spot on. The only one who doesn't is Mark Coleman and the strange thing is that he instead looks EXACTLY like Frank Trigg. Dana White also looks a little too unlike himself but I was happy with all the others. Otherwise, there's a great attention to detail with the rings, muscles, sweat, cuts and clothing all looking pretty real.

The audio is really good. You'll here the same theme songs from the Ultimate Fighter, UFC Unleashed and Fight Night. Also included are background music you'll hear played often at the events. It's all rock type and meant to get you pumped up for some fighting. The commentary is better than I've heard on any wrestling game. Mike and Joe don't repeat themselves nearly as much and actually have alot of informative things to say. They're also synched very well with the action going on in the ring. The crowd noises ramp up with the action or slow to a boo with inactivity and the smacks and thumps of combat are well represented.

It's not a perfect game though. It could be a little faster, ko's come a little too frequent and easy while submissions are pretty tough to pull off and the cpu doesn't attempt to ground you and try them very much. I'd like a little more blood effects from the fighters as in bleeding down they're faces, getting in they're eyes, and more on the body and shorts. Not to be gory but if you've watched alot of UFC you'll know it happens often enough. There are no ring entrances which also means none with customizable music which is what I would've like to see for my fighter in career mode. And why not have your created fighter start out on The Ultimate Fighter show for a chance to be the next Forrest Griffin? I'd also like to save my best matches, highlights and maybe have a tournament mode like the old UFC where you'd have to beat 3 or 4 guys in the same night. But that's all secondary. What matters is that the core game is intact and it was no doubt a very tough task but I believe they pulled it off.

I've been very excited about this game from it's announcement and early screens and video, till picking it up today and I have to say that I'm not disappointed at all and believe most fans of the UFC and video games won't be disappointed either. For the most part, it lives up to the hype. It's also light years beyond any other UFC game that's ever been made and one heck of a start to capturing the feel of the UFC and MMA in general. I give it 4 stars out of 5 for room for improvement next time but also a big recommendation for UFC fans.

Update: I've been playing the game alot over the past 4 days since I got it and am just continually blown away by how authentic it is. The fighters fight alot like their real life counterparts. Chuck Liddell backs away and counters, Anderson Silva constantly tries to get you in a muay tai clinch to punish you with knees and Brock Lesnar attempts to ground and pound you out, brilliant. There are also tons of reversals and escapes on the ground to make it a really fun and interesting part of fighting. I'm also really enjoying the commentary by Rogan and Goldberg, as they'll also recognize and talk about previous matches between fighters who had significant matches like Arlovski vs Silva, Liddell vs Ortiz and Silva vs Franklin, very cool. Congrats to THQ and Yukes, they really did their homework.



2 out of 5 stars UFC 2009 Unfinished   June 6, 2009
John C. Hyde (Seattle, WA United States)
21 out of 28 found this review helpful

The fighting is ok, but this game is packed with so many idiotic limitations I wonder if the developers were actively trying to frustrate gamers.

Problems with this game:

1. No open weight fights. Not only can you not have BJ Penn fight Brock Lesnar, you can't even have Georges St-Pierre fight Anderson Silva. This game is absolutely rigid in their restrictions on who can fight who. And disallowing certain fights is not even realistic - a lot of these fights have actually happened. Penn fought Machida, Nog fought Henderson, etc. But not in this game.

Fight Night games allow for open weight bouts - you could have Pacquiao vs. Tyson if you want - and that's something that would NEVER happen in boxing. But EA realizes that its a video game and that it would be stupid to not allow all fighters to compete with each other. Meanwhile, UFC started as an open weight event and PRIDE was holding open weight tournaments relatively recently.

Looking at the back of the box you may be wowed by the idea of 80 fighters, but guess what? Each fighter can only face 15 other fighters so don't get too excited. And in career mode you will end up facing the same couple guys over and over. I played a welterweight career and literally fought GSP, Hughes, and Serra 6 or 7 times each.

And if you want to argue that those bouts would not actually happen in the real UFC, I say to you: you are wrong. GSP may very well go up in weight and fight Silva. But you cant do that in this game which is so ridiculous it is mind-boggling. If I want to have Florian vs. Cro Cop I should be able to! And if Florian gets murdered, so be it.

The lack of open weight cuts a huge element out of an already shallow game. It would be exciting to see if you could beat your friend while he is using Nogueira and you are Dan Henderson... oh wait, Nogueira and Henderson actually fought before, but they can't in this game. Yeah, that makes sense.

2. Can't use UFC fighters in career mode. This is especially awful because you will soon realize that the UFC fighters can only be used in the exhibition mode or online. This means that if you want use, say, Rampage Jackson against everyone in his division, you have to go through the menus and manually select each different fighter in exhibition mode. It's clunky and slow and gets old fast.

3. Career mode is WAY TOO SHORT. Look, it's THQ, so that's an iron-clad guarantee that the career mode will disappoint. I knew that going in, THQ is obsessed with ending your career just as it's getting started. They've done it on every wrestling game they've produced and they did it here. Except in the WWE games you get 50 matches. Here you get 35 and then you are forced to retire. The career mode lasts 7 years. That means if you make your created fighter 18, he is forced to retire when he is 25. That's blatantly stupid and has no relation to an actual UFC career. Why can't I just continue for 100 matches or more if I want? SO STUPID.

Fight Night Round 4 is going to have a career mode that's going to last at least 10 years from what I have seen, but then again, EA is making a sports game and not modelling their career mode on wrestling games.

Basically the whole single player game amounts to the career mode and thats it, so why not let it go on for a while? Why is THQ so obsessed with ending your career prematurely? Why not have it be open ended and just go on forever?

4. There are hardly any modes. There should have been a basic Arcade mode or something where you can pick a real fighter and fight in a bunch of fights. That may be a dumb idea but it's something... ANYTHING. The single player game is wretched, you get the career mode and that is it, then there is exhibition for fighting your friends, online, and... that's it. I won't even bother to review the completely worthless "classic" fight mode. They leave out tons of stuff, yet give you the classic fight feature which is a genuine, honest-to-goodness waste.

There should be a dozen different modes. Tournaments, Arcade, a career mode that simulates an actual career.

5. No title fights. That's right, outside of career mode you can't have any title fights. If you choose a 5 round fight, Mike Goldberg will call it a title fight, and he'll call the winner the new champion, but it doesn't mean anything. No one actually wins a belt. There are no title fights, if you want to win the belt you have to do it in the career and that means you can't win the belt with a default UFC fighter. Imagine a UFC game where you can't win the belt with a UFC fighter. You don't have to imagine, here it is. So much for running your own fed with your friends.

6. Create a fighter is pointless. You CAN'T create a great fighter off the bat, the basic CAF mode only allows for average fighters to be created (75 is the max rating). So you can not create Fedor or Couture or anyone good right away, which makes the basic CAF as unusable as the stupid classic fight mode.

What's the point? Who wants to sit around making bum fighters? No one.

That leaves you with the career mode which allows you to create a fighter and build up his stats. But you can't have this fighter have both special punches and kicks like many real fighters do, and there are other limitations: your created fighter will never be as good as a real fighter.

Apparently you are allowed to create up to 100 fighters, but the game only lets you choose from *TEN* different nicknames. So that pretty much ruins the idea of creating 100 fighters. Are you supposed to create guys with the same nicknames over and over? As far as I am concerned, you can only create 10 fighters because I have no interest in having 2 different guys with the same nickname. I should also mention that the nicknames are horrible and make your character less cool for having to use one of them.

There are dozens of decent nicknames on here that belong to the default fighters that would have been ok for gamers to use, they could have easily allowed that but they didn't. They gave you 10 of the nerdiest nicknames you could possibly imagine.

What should have been done is this: you should have been able to type your OWN nickname, whatever you want it to be. Then there should have been a list of names for the in-game announcers and commentators to call you during the fights, and if you did not choose one, they could just call you, "the fighter". This is basic technology that has been available since the birth of PS2 at least. Sports games have been calling me by my real name for years. That was something this Bush League game could not manage, so I guess I have to name myself "Big Nasty"... =/

10 nicknames! Why not just spit in gamers' faces?

...

Honestly, this is an ok game. You'll have a little fun with it. But it's so obviously rushed, barebones, and cheap that it gets old super fast. A game like this should be overflowing with modes and options. Everything I listed here should be in this game and more. There is no comparison with Undisputed and any serious sports game. UFC Undisputed is not a serious sports game. It's a more realistic wrestling game.

When Fight Night Round 4 comes out, everyone is going to realize what a class fightsport game looks like, and this game will look POOR in comparison. Count on that, and save your money if you are only going to buy one.



5 out of 5 stars Fists of Fury!   July 6, 2009
Darkslide (New York, NY USA)
3 out of 3 found this review helpful

A great fighting game with deep controls and tons of replay. The online gameplay with created fighters and known UFC vets alike is fun and rewarding for anyone who put hours into their create-a-fighter.

Some folks have complained that leveling up your character through the training sessions were boring, menu nonsense, but I also really enjoy RPGs so I found this menu system intuitive and way faster than going through mindless mini-games over and over for hours on end (you're building a fighter's career that's years long!).

The fighting in the game is fluid and deep. Getting the controls down is made easy with the in game tutorial and a bit of time in the octagon. Once you're familiar with the controls getting in there and punching people in the face is tons of fun. The different Striking and Grappling techniques make interesting combinations possible that should please any fight fan. The animations and sound effects are very good. It's truly satisfying to drop a Superman punch on someone or deliver a truly spectacular head kick that rocks your opponent! Whether you're a fan of the UFC or just a casual gamer I think that this game will keep you playing for a ling time.



5 out of 5 stars It's all worth it!   June 25, 2009
Kreig A. Spahn (Cochranton, PA United States)
2 out of 2 found this review helpful

UFC 2009 Undisputed is a very good game. THQ has put in everything to make a great MMA game they included every detail and put everything into the game.

One problem is that every Muy Thai fighter is the same, every Boxing figher is the same, and every Kickboxing fighter is the same. All the moves for each style is the same and also for the BJJ, Wrestling, and Judo fighters. That sometimes makes the game repetitive.

The career mode also gets repetitive after a while especially after you win the title because you fight the same four or five fighters all the time. I got very agitated that in career mode you are forced to retire after seven years.

But overall the game is very good and i believe is definetly worth 50 bucks.


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